New Dothraki Script
Or, I suppose, a new English script, depending on how you look at it. Way back at the beginning of this year, long-time Dothraki lajak Qvaak put together a new script for writing Dothraki. Those who’ve followed the blog a while will remember Qvaak also put together another script for Dothraki that’s based heavily on the romanization system. That one was pretty cool, but this one is quite a bit different. Take a look.
Pretty wild, huh? The above is the text from one of Qvaak’s haikus, which says:
The script itself is actually derived from the roman alphabet (as should be clear with some of those characters, at least), but letters have been enlarged and shrunk and arranged into glyphs (and then into word blocks) in clever ways. Essentially the way it works is the glyph is based around the vowel of the syllable in question (that’s the big boxy part). The initial consonant is put in the middle and the coda consonant is placed on the lower right. The extra lines are either giving you information about word groupings or punctuation, or they’re there for decoration (to get rid of the blank space).
To get a handle on the system, here are all the consonants:
Here are some ligatures for syllable that start with a consonant and approximant:
And these are nasal ligatures:
And now if you’d like a complete introduction to the system, this is Qvaak explaining exactly how it works:
Also, if you’re going to be in Southern California next week, I’m going to be doing a conlang workshop at WyrdCon. I’m also going to be on a panel with my colleagues from Syfy and Trion, Brian Alexander (writer for Defiance) and Trick Dempsey (creative lead for the Defiance game). Hope to see you there!